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澳洲阿德萊德大學Adelaide碩士dissertation高分proposal輔導展示:日本文化研究A Study of the Formation and Influence of Japanese Otaku Culture: National Character and Consciousness Penetration

 

 

1.0 Research Question
1個研究問題
1.1 Research Background
1.1研究背景
Anime, tea ceremony, geishas and sumo are regarded as Japan's four major national treasures. As one of the popular culture phenomenon, the Japanese anime is produced in the integration of industrial economy and culture. The Japanese anime constantly deduce, with fresh and lucid attitude, beautiful or ugly, good and evil aspects of fantastic world. Through the modern media it spreads with colorful picture and strong theatrical effect. The stories of Japanese anime have a wide range of subjects and plots, showing its unique cultural charm and bringing a extremely new feeling. There is no age or career boundary in Japan’s anime world, whose audience lives in each social layer. Through the seemingly easy and recreational way, the Japanese anime talk about some essence but profound truths, behind which lies the contain grumous ethical culture and reflects a new way of life and value.
動漫,茶道,藝妓,相撲作為日本四大國寶。作為一個流行的文化現象,日本動漫是工業經濟與文化一體化生產。日本動漫不斷演繹,新鮮和清醒的態度,美麗或丑陋,夢幻世界的善和惡的方面。通過現代媒體傳播與彩色圖片和強烈的戲劇效果。日本動漫的故事有一個廣泛的主題和情節,顯示出其獨特的文化魅力,帶來極新的感覺。日本動畫世界沒有年齡或職業的邊界,其受眾生活在社會各層。通過看似簡單的娛樂方式,但一些本質的深刻的真理日本動漫的談話,在其背后的帶有濃厚的民族文化,反映了一種新的生活方式和價值。
Represented by comic, animation, games and multimedia products, the anime game industry's place in the global economy increasing quickly in recent years, gradually become another pillar industry as the software industry. Usually Animation, Comic and Game, integrates the anime Game industry, which is referred as “ACG industry”(Marx, 2007). Due to the combined media technology, the various expressing techniques, the fusion of different art forms, the fantastic imagination and interactivity, cartoons and games provide their audience a new audio-visual carrier. Compared to the one-way traditional entertainment, more and more people are willing to choose animation games as their leisure interests. However, some of the ACG lovers addict to the wonderful virtual world created by ACG while lose the contact and communication with the real world. These people’s love for anime or game have far exceeded to the category of interest and the proportion of ACGs in their lives also greatly beyond the boundaries of entertainment. The people who are keen on comic, game or other subculture and can't extricate, are called "otaku", which means the people spend most of their times staying inside their houses. Along with the continuous development of ACG industry, the number of otaku are also growing and the "otaku" among the teenagers become more and more common(Kitabayashi, 2004).
通過漫畫,動畫表示,游戲和多媒體產品,近年來迅速增長的全球經濟的動漫游戲產業的地方,逐漸成為一個支柱產業,軟件產業。通常,動畫,漫畫,游戲,動漫游戲產業的整合,這被稱為“動漫產業”(馬克思,2007)。由于聯合媒體技術,各種表現手法,不同的藝術形式的融合,神奇的想象力和交互性,動畫和游戲提供了觀眾的視聽新載體。相比于傳統的單向的娛樂,越來越多的人愿意選擇動漫游戲作為自己的業余興趣。然而,一些動漫愛好者堅持由ACG美妙的虛擬世界與現實世界而失去聯系和溝通。動畫或游戲的這些人的愛已經遠遠超出了感興趣的范疇,在他們的生活中的比重也大大超出了首屆娛樂的界限。那些喜歡漫畫的人,游戲或其他的亞文化群,不能解脫,被稱為“御宅族”,這意味著人們花大部分的時間待在他們的房子。隨著動漫產業的不斷發展,御宅族的數量也在不斷增長,“御宅族”在青少年中越來越普遍(kitabayashi,2004)。
1.2 Aim and Significance of This Research
1.2本研究的目的和意義
The social phenomenon appeared with the spread of otaku culture is intriguing, thus the study of which has significant meaning for both theoretical research and practical spreading of social culture.
社會現象的出現與御宅文化傳播是有趣的,因此對它的研究具有理論研究和實際的社會文化傳播的重要意義。
1.2.1Expansion of Vision-New Research on Otaku Culture of Japan
對日本御宅族文化視覺研究的新1.2.1expansion
In the academic otaku research field, most of the researches are limited to the study of historical summary and industrial operation research, little have been conducted to the Japanese otaku culture. As a new kind of culture industry, otaku richly contains Japan’s ethnic culture, so the study of which way otaku has presented Japanese national culture in is very important. Besides, there is no comprehensive and profound research analyzing the special generative process of Japanese otaku culture ever before. By learning the formation of the Japanese otaku culture, this research hopes to promote the development of Japanese culture study.
在學術御宅族的研究領域,大多限于歷史總結和工業運行的研究,少了日本御宅族文化。作為一種新的文化產業,御宅族富含日本民族文化,因此研究所提出了日本御宅族民族文化是非常重要的。此外,沒有全面、深刻的研究分析以往日本御宅族文化的特殊生成過程。通過學習日本的御宅族文化的形成,本研究希望能促進日本文化研究的發展。
1.2.2Correction of Attitude: Reading the Japanese Otaku Culture Objectively
1.2.2correction態度:閱讀日本御宅族文化的客觀
Otaku is able to represent the culture of Japanese national spirit, which has great cultural permeability to children and even adults around the world. What’s more, the significance of studying Japanese otaku culture is more valuable than just staying in the cultural dissemination level i.e. a lot of potential cultural influences are worth digging. In the European and American countries, some of the teenagers commit themselves to Japanese anime and become "otaku". While on the other hand, due to national history and national war in the past, Japan's culture has been unable to get part of people's approval in the world. This study will give a comprehensive analysis to the forming reasons of otaku culture, and treat Japanese otaku culture in a criticism attitude.
御宅族是能夠代表日本民族精神的文化,已向世界各地的孩子們和成年人甚至偉大的文化滲透。更重要的是,研究日本御宅族文化的意義不只是停留在文化傳播層面即很多潛在的文化影響是值得挖掘更多的有價值的。在歐美國家,一些青少年致力于日本動漫和成為“宅男”。而另一方面,由于國家的歷史,在過去的戰爭,日本的文化一直無法在全世界人民的認可的一部分。本研究將綜合分析御宅文化形成的原因,并對在日本御宅族文化批評的態度。
1.2.3Extension of Angle: Study from a Cultural Perspective
1.2.3extension角度:從文化的角度研究
Otaku culture research is closely related to education of teenagers, whose mental development could be influenced by the quality and quantity of otaku products. Otaku culture could even relate to national cultural security, the contests on the culture market in fact reflect the countries’ power. Japanese otaku products always deeply imply their national characteristics, contain their humanistic values, and show their inherent cultural traditions and behavior logics. As a kind of the country's "soft power", no country can tolerate their next generation acknowledge and accept their culture verbally while depend on other countries’ cultural idea ideologically. Therefore, it is very urgent and necessary for this research to study the development of Japanese culture from the Angle of otaku.
御宅族文化研究是教育青少年的心理發展密切相關,可通過質量和御宅族的產品數量的影響。御宅文化甚至關系到國家文化安全,事實上對文化市場的競爭體現國家權力。日本的御宅族的產品始終意味著他們的民族特色,包括他們的人文價值,并顯示其固有的文化傳統和行為邏輯。作為一種國家的“軟實力”,沒有一個國家能容忍他們的下一代的承認和接受他們的文化語言而依賴其他國家的文化觀念的思想。因此,本研究從御宅族的角度研究日本文化的發展是十分迫切和必要。
注意:雙語對照僅為方便理解,中文為百度翻譯僅供參考
 
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